Strategy and maze technique
Updated 13 November 2026
Infinite Maze never generates a maze you cannot solve. The difficulty is time, attention and โ in Shadow mode โ visibility. These techniques help with all three.
The wall-follower rule
Put a hand on one wall and keep it there as you walk. In a maze with no loops, following a single wall will eventually take you around every reachable passage, including the exit. In practice: keep a consistent side, and at every junction prefer the turn that keeps you against that wall.
Wall-following is reliable but not fast. On a timed level it can wander down long branches, so use it when you are lost rather than as your default.
Recognising dead ends
A dead end is obvious when you arrive: walls on three sides. The useful skill is spotting them early. Look one or two cells ahead for a corridor that visibly terminates, and skip it. Every dead end you avoid is time saved on the clock, and in fog it also keeps your map of the level clean.
Deep dead ends are where the key hides. If you can see a long branch that ends far from the exit, it is worth checking before you commit to the exit corridor.
Navigating in fog
- Track the beacon. The exit glows through the darkness. Red means locked; amber means you can finish the level.
- Move in a consistent direction. If the glow is to the south-east, favour south and east turns at junctions rather than random choices.
- Remember the shape you have seen. Fog hides the maze, not your memory. Mentally mark junctions you have already tried.
- Expect tighter vision later. Visibility narrows as levels climb, so the same route-finding habits matter more at level 15 than at level 5.
Managing the clock
The countdown starts on your first move, so plan your opening step before you take it. Commit to a direction, avoid oscillation, and accept that a wrong branch costs the walk in and the walk out. If you are deep in a branch with the clock in the red, restarting is faster than walking back.
Mode-specific notes
- Classic: get the key early, then head for the glow.
- Chase Arena: keep moving and use corners; drones close in when you stop to think.
- Shadow: slow, deliberate movement beats rushing into unmarked corridors.
Related: why every maze has exactly one path and the full rules.