How to play Infinite Maze
Updated 13 November 2026
Infinite Maze is a browser game with one goal per level: walk from the green entry cell to the amber exit gate. The maze is generated fresh each time, so learning the rules matters more than memorising layouts.
Controls
- Keyboard: arrow keys or W A S D move one cell.
- Restart: press R or use the circular arrow button.
- Sound: press M or the speaker button to mute and unmute.
- Touch: swipe on the maze or tap the on-screen D-pad.
Modes
- Classic — the full rule set: countdown, keys from level 3, fog from level 5, drones from level 2.
- Chase Arena — no fog, but drones hunt from level 1 and one extra drone joins them.
- Shadow Maze — fog is active immediately from level 1.
Drones, hearts and tools
You begin every run with three hearts. Crimson drones patrol the corridors and give chase when you come within about seven cells. Touching one costs a heart, flashes the screen and returns you to the entry gate with a moment of invulnerability. Lose all three and the run ends.
Each level hides one or two glowing tools. Speed Boots multiply your step speed by 1.6× for five seconds, Freeze Orbs lock every drone in place for five seconds, and the Path Compass draws the shortest route to the key — or to the exit once the key is held — for three seconds.
The countdown
The clock shows the full time for the level the moment you arrive, but it only starts draining on your first move. Level 1 gives you 25 seconds and every level adds 5, capped at 90 seconds. Under ten seconds the timer turns amber and a soft tick begins; under five it turns red. At 00:00 the level is regenerated and the clock resets, so a run ends only when you stop trying.
Golden keys and locked exits
From level 3, a golden key sits in a dead end as far as possible from both your start and the exit. While it is missing, the exit is muted red with a padlock and will not complete the level. Step on the key to collect it; the exit turns amber and unlocks.
Fog of war
From level 5 in Classic (level 1 in Shadow) darkness closes in around your position. Visibility starts wide and narrows as you level up. The exit glows faintly through the fog — red while locked, amber once you hold the key — so follow the glow when the corridors disappear.
Beginner tips
- Take one direction at a time instead of changing course every cell.
- On timed levels, move first and study second: the clock waits only for that first step.
- Collect the key before heading to the exit; the detour is usually shorter than backtracking.
- Grab a Freeze Orb before a long detour, then walk past the drones it traps.
- Restarting is free and instant whenever a layout looks hopeless.